FL2D: A face landmark visualizer app. Swift, SpriteKit. (September 2017). This provides a tiny hint at what I've been working on…
A standalone iOS Messages App. This was available in the App Store from October 2016 - August 2017 as part of an exploratory revival of a brand called “WithMe Entertainment.”
A lightweight Twitter OAuth framework for iOS. Built for those who don't need larger, more complex offerings like Fabric.
Bootstrapping several prototypes through initial product release. Proprietary 3D engine integration. Objective-C.
A game for toddlers that I made with my kids to expose them to app development. Objective-C, Swift, SpriteKit (2013, ongoing)
Engineering team leadership.
Barely got away with calling this "Augmented Reality" back in 2011... This was a new feature add-on to an avatar dress-up app built in Unity3D.